Shapefactory

ClassShapeFactory.ProvidesmethodstoinstantiateGameObjectsintheEditorusingProBuildershapes.Inheritance.Object.ShapeFactory ...,,...ShapeFactoryshapeFactory=newShapeFactory();shape=shapeFactory.GetShape(ShapeType.Cube);shape.Draw();shape=shapeFactory.GetShape(ShapeType.Sphere); ...,Auniquewaytogeneratefreshandvibrantcolorsbasedonlightingandpigment,insteadofmath.Findabeautiful,freecolorpaletteins...

Class ShapeFactory | ProBuilder

Class ShapeFactory. Provides methods to instantiate GameObjects in the Editor using ProBuilder shapes. Inheritance. Object. ShapeFactory ...

Day 15:Factory模式(一)

... ShapeFactory shapeFactory = new ShapeFactory(); shape = shapeFactory.GetShape(ShapeType.Cube); shape.Draw(); shape = shapeFactory.GetShape(ShapeType.Sphere); ...

Pigment by ShapeFactory

A unique way to generate fresh and vibrant colors based on lighting and pigment, instead of math. Find a beautiful, free color palette in seconds to kick ...

Shapefactory

Shapefactory offers a web-based 3D modelling and publishing platform enabling designers, as well as end-users, to create personalized and customizable ...

ShapeFactory

2020年3月21日 — ShapeFactory ... Utility class used to dynamically construct ModelRenderable s for various shapes. Public Constructors ...

ShapeFactory

ShapeFactory is a set of design tools built by designers, for everyone. An invaluable part of anyones toolkit.

ShapeFactory

2020年12月21日 — 适合所有人的在线设计工具,包含配色、渐变、logo、插画、滤镜等功能.

【DAY11】Factory模式- 來當工廠老闆吧!

... ShapeFactory shapeFactory = new ShapeFactory(); // 透過不同參數指定回傳不同實體回來IShape shape1 = shapeFactory.GetShape(Circle); shape1.Draw(); IShape ...

如何在Unity 裡寫出具有一定擴充性的遊戲(15) — Factory ...

2023年5月11日 — ShapeFactory.cs using UnityEngine; namespace LinXuan.DesignPattern ... ShapeFactory shapeFactory = new ShapeFactory(); shape = shapeFactory ...